![]() During camp, the Houndmaster can prevent ambushes with “Hound’s Watch” and Grave Robber can cure diseases (which are prevalent in the Warrens) with “Snuff Box”. “Adrenaline Rush” can also be used to remove blight and buff Hellion’s offense. Hellion is very flexible in this comp and can help focus the backline with “Iron Swan”, stack more bleeding with “If It Bleeds” or handle the frontline with “Wicked Hack”. I sent in a bunch of lvl4s to do it and they only made it a few rooms, everything just hits like a truck, and the poison/bleed is high enough to wreck everyones HP in a turn or two. If needed, he can also use “Guard Dog” to protect one of his companions. Is it me, or is that map just too hard I get Ive not been playing this long with the DLC but christ it just feels too hard. The Houndmaster is very valuable in the Warrens as he does extra damage to beasts and is very good at making enemies bleed. Vestal will focus on healing and Grave Robber on killing “Swine Wretch" with "Thrown Dagger". Vestal – Grave Robber – Houndmaster – Hellion During camp, Occultists can prevent ambushes with “Unspeakable Commune”, and Jesters can lower stress with “Every Rose Has Its Thorn”. If transforming is not a good option for certain fights, Abomination can use “Beast Bile” since blight works well in the Cove. The Jester’s main job is to reduce the stress caused by the transformation. The Abomination will do most of the damage by transforming and using “Rake” and “Rage”. ![]() The Man-at-arms and the Occultist will work similarly to the best party composition for the Weald.
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